SDL.SDLSystem
Types
| Type | Description |
|---|---|
| TSDLMultiGesture | Information about multiple finger gestures. |
Functions
Function SDLStartTextInput()
Start accepting Unicode text input events.
This function will start accepting Unicode text input events in the focused SDL window, and start emitting SDLTextInputEvent (SDL_TEXTINPUT) and SDLTextEditingEvent (SDL_TEXTEDITING) events.
Please use this function in pair with SDLStopTextInput().
On some platforms using this function activates the screen keyboard.
Function SDLStopTextInput()
Stop receiving any text input events.
Function SDLIsTextInputShown:Int()
Returns if an IME Composite or Candidate window is currently shown.
Function SDLIsTextInputActive:Int()
Checks whether or not Unicode text input events are enabled.
Returns
True if text input events are enabled else False.
Function SDLClearComposition()
Dismisses the composition window/IME without disabling the subsystem.
Function SDLHasScreenKeyboardSupport:Int()
Checks whether the platform has screen keyboard support.
Returns
True if the platform has some screen keyboard support or False if not.
